A revisit to GameSalad
Posted by admin under Game Development on Thursday Jul 15, 2010Well its been quite some months so I played around with GameSalad so I fired it up to see what has changed. One big thing is support for portrait as well as landscape modes now as it used to support landscape only, not much good for a shooting, top down driving game I think. It also supports iPad but what I was keen to check out is the performance. I downloaded a parallax scrolling demo and put it on my device to see how it would run. Once it loads its ok but it takes a long time to load, you do get an activity indicator but I cant help thinking with lots of sprites on the screen performance will still suffer.